For App & Game Developers
Connect verified achievements to configured quest rewards
Connect achievements, levels, and milestones to the QuestX points ledger with REST endpoints and signed webhooks. Available reward methods and compliance requirements vary by member, provider, and jurisdiction. Launch follows validation of credentials, callback, test payload, reward-market availability, audit, and rollback.
Running a brand or publisher offer instead? See QuestX for brands & publishers →
Three native engines, one shared Memory
QuestX, ContentX, and KioskX are the three native engines. The Intelliverse Platform governs tenant and Brand/App ID isolation, credentials, subject identity, consent, Knowledge/Memory, audit, and spend. IVX Agency Desktop is an operator surface, not a fourth engine.
Memory continuity is available only for a connected deployment after per-App credentials, subject identity, consent, and the eligible event scope are configured. It is never automatic across accounts, brands, apps, or customers.
Game developers
Use the Game Bridge to register a game, define selected quest goals, and emit signed gameplay events. Eligible events may receive configured neutral points after validation.
- →Goal types: reach_level, complete_achievement, win_matches, total_score, daily_play_streak
- →Inbound game events over HMAC-signed webhooks
- →Configured points and in-game reward rules; identity checks when required
App & web developers
Use the Publisher API to request an API key, generate tracked links, and report supported conversions server-to-server. Teams can evaluate configured offers and referrals against defined baselines.
- →API key + secret, S2S conversions and postbacks
- →Attribution: direct, AppsFlyer, Branch, S2S, pixel
- →Goals: install, signup, purchase, level_reach, custom event
Wire achievements to rewards in 4 steps
The same event pattern can support configured play, movement, and referral quests. Scoring, reward methods, compliance responsibilities, and availability are deployment-specific.
Register & get keys
Call the Game Bridge register endpoint (or Publisher register) to get your app id and a webhook secret. App-id scoping keeps every integration isolated and multi-tenant.
Define achievements & quests
Map your in-app milestones — achievements, levels, missions, win conditions, play streaks — to quest goals, each with a points reward and optional reward multiplier.
Emit events
Send signed webhook events (achievement_completed, level_reached, match_result, playtime_update, purchase_made, custom_event). Accepted events update configured quest progress and points.
Review eligible reward methods
Earned neutral points can become eligible for the reward methods shown in-product. Methods, thresholds, validation windows, fees, and identity checks vary by provider and market.
// 1. Register your game → returns { id, webhook_secret }
POST /api/game-bridge/register
{ "name": "My Game", "api_callback_url": "https://mygame.com/quests" }
// 2. When a player unlocks an achievement, emit a signed event:
POST /api/game-bridge/{registrationId}/webhook
X-Webhook-Signature: <hmac-sha256(body, webhook_secret)>
{
"event_type": "achievement_completed",
"player_id": "player-123",
"data": { "achievement_id": "boss_defeated", "value": 1 }
}
// 3. QuestX matches it to a quest goal (complete_achievement),
// validates the event and applies the configured neutral-point rule.Rewards you can give your players
Review methods supported for the member, provider, and market. Provider integration, identity, compliance, and fraud responsibilities are defined per deployment.
Gift cards
Configured catalog items when an eligible provider and market are enabled.
Reward methods
Available methods are confirmed for each provider, member, and market before redemption.
In-game currency
Soft/premium currency, cosmetics, items, and bundles credited back into your game.
Coupons & cashback
Eligible coupon and cashback methods when included in the configured deployment.
Points ledger
Configured neutral point entries. Points have no fixed cash value; transaction terms are method-specific.
More rails (roadmap)
Additional payout rails and international coverage are on the roadmap — ask on the developer call.
Configurable quest mechanics
Play quests
Supported Game Bridge events can update configured quest progress after validation.
Movement quests
Configured fitness connectors can submit eligible steps, distance, or workout events for validation.
Referral quests
Generate attributed links and evaluate supported signup or purchase events against configured referral rules.
Part of the Intelliverse ecosystem
Your integration plugs into a bigger loop
QuestX is the rewarded-engagement engine. KioskX completion is limited to approved pilots. Eligible engagement may continue in isolated Memory only after per-App credentials, subject identity, consent, and event scope are configured.
Book a developer call
Tell us your app or game and the milestones you want to reward. We'll map them to quest goals, review eligible reward methods for your market, and outline a scoped integration plan.
- • Get your Game Bridge / Publisher API keys
- • A reward-rail plan for your geography (USA-first)
- • Planning target: first sandbox event within one hour after keys, callback, and test payload are validated; confirmed on the call
Prefer not to schedule yet? Send your app or game details through the contact form and we'll reach out with an integration plan.